5 reel, 25-line video slot game

Genesis Gaming to launch 'Jason’s Quest'

Genesis Gaming has announced a new, multi-level video slot game entitled Jason’s Quest.
2016-02-03
Reading time 1:13 min
Genesis Gaming has announced a new, multi-level video slot game entitled Jason’s Quest.

Based on the famed Greek legend of the adventures of Jason and the Argonauts, this video slot combines cinematic storytelling, engaging fun, and multiple levels.

This 5 reel, 25-line video slot game was designed in HTML5 for optimal play experiences on both desktop computers and mobile devices at the same time. With key characters from the Greek legend and highly interactive animation, this mythical story comes through clearly and makes it fun to play.

Multiple levels of game play are made possible by a proprietary Genesis game mechanic called Graduated Features. Graduated Features allows players to unlock new features with game play over time, changing both the game play and opportunities to win. Players collect tokens in order to unlock features and increase the Return-to-Player (RTP) of the game. The tokens enable three different levels, and each subsequent level offers new features.

The first level takes players on a battle against the Cyclops, a classic Greek monster. Initially, players receive 10 free spins with a x2 multiplier, which becomes a x3 multiplier once other features are unlocked.

The second level unlocks the Hydra Attack feature, another fearsome monster the Argonauts must defeat. Players choose which head to cut off, revealing credit prizes and possibly multipliers. The potential multipliers increase when the final level is unlocked.

The fearsome Skeleton Army is behind the third level. The final guardians of the mythical Golden, Fleece, these skeleton warriors make for a grand battle. Players receive 8 free spins where mystery shield symbols are replaced with mystery symbols and credit awards.

“Jason’s Quest showcases our commitment to extending the player experience with a game,” said Geoffrey Hansen, Managing Director. “In particular, we wanted to leverage the levelling up element common in the social and video games enjoyed by millennials.”

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