A mobile-game maker

Zynga to acquire Turkey-based Peak in USD 1.8 B deal

Zynga's acquisitions have been critical to its revenue growth and its successful turnaround under Gibeau who took over as CEO in 2016.
2020-06-02
Reading time 2:09 min
The acquisition will bring the San Francisco-based company a lineup of puzzle games called Toon Blast and Toy Blast. According to CEO Frank Gibeau, the deal is expected to boost the number of average users playing Zynga's games daily by more than 60% by expanding its international audience.

Zynga, an American social game developer, announced on Monday an agreement to purchase Turkish mobile-game maker Peak for $1.8 billion, marking its largest deal ever during an industry boom fueled by consumers staying at home with few live-entertainment options.

The deal is comprised of $900 million in cash and $900 million in Zynga stock, and it is slated to be completed in the third quarter. The announcement confirmed an earlier Bloomberg News report.

The Peak deal will bring Zynga a popular lineup of puzzle games called Toon Blast and Toy Blast. The company is making the acquisition at a time when video-game companies are thriving along with purveyors of video and audio streaming, as the pandemic drives a search for diversions, SF Gate reports.

Zynga's shares were up as much as 4.5% to $9.57 in New York trading Monday. They were up 50% this year through Friday.

 Zynga will pay Peak's owners 114 million shares priced at $7.92, the volume-weighted average closing over the past 30 trading days. Zynga will have $600 million in cash on its balance sheet after the deal, Chief Executive Officer Frank Gibeau said in an interview.

At $1.8 billion, the Peak purchase eclipses earlier transactions, including the 2018 deal to buy the majority stake in Finland's Small Giant Games for $560 million, according to data compiled by Bloomberg.

"Peak is an amazing founder success story 'Made in Istanbul' and the first Turkish unicorn exit," said Roland Manger, co-founder and partner of Earlybird Venture Capital, one of Peak's backers.

The acquisition is expected to boost the number of average users playing Zynga's games daily by more than 60% by expanding its international audience, Gibeau said.

Zynga's acquisitions have been critical to its revenue growth and its successful turnaround under Gibeau who took over as CEO in 2016.

 "If you think about where Zynga is positioned right now, you could argue that this is a transformational deal for us," Gibeau said. "It'll basically add a third to our live-operations revenues and bookings."

Revenue from live operations refers to sales made from purchases in games. He added that Peak could add about $300 million to Zynga's bookings in the second half of the year.

Zynga management first met Peak's co-founder and CEO Sidar Sahin in 2017, when Zynga bought Peak's casual card business for $100 million. It had also bought a company in Turkey's gaming scene before, having acquired Gram Games in 2018.

Discussions about the bigger deal picked up at the end of last year with several trips back and forth between their respective headquarters in San Francisco and Istanbul, Gibeau said. When the pandemic hit the U.S. in March, both companies decided to keep negotiations going.

Peak should help Zynga expand its margins, Gibeau said. Even without those results, Zynga increased its revenue guidance for the second quarter and the full year, according to the statement, although it expects a wider second-quarter per-share loss.

Peak was founded in 2010 in Istanbul. Besides Earlybird, it's backed by venture capital firms Endeavor Catalyst and Hummingbird Ventures.

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